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TIBERIAN DAWN Nod - Mission 13ea 'South Africa' Mission Objectives Mission Make around 6 or 7 bazooka men, and transport them along with your commando to that south-east point of that island. Start pre-building an obelisk. Your commando will take out all the troops who come near you, and the bazookas will take out the two mammoth tanks which appear (bazooka rockets can go over concrete walls, 120mm cannons can't!). After you've eliminated the force there, send in an engineer with the transport helicopter, take over the repair bay, and place your already built Obelisk next to it. Watch it take out all the buildings! The base is now yours, and you should be able to take over the weapons factory and barracks, allowing you to build mammoth tanks. Chee Hui ([email protected]): I unloaded my troops and used my commando to make short work of the surrounding infantry. I then attacked the nearby tanks and waited for the tanks to roll in. In the meantime, I flew my heli back to carry a full load (with the commando of course) of engineers. Once all loaded up and repaired, my heli landed on the inside wall to the left of the weapons factory. I unloaded one of my engineer immediately and right away, asked my chopper to take off and return to base for repairs. The advanced guard tower station there is a real pain. But it will begin shooting at the factory once you took over it. Once done, my heli took off again and proceeded to land at the same place. I unloaded my engineers and took over his barracks immediately and started making grenadier units there. I then took over his refinery and sold it immediately to furnish my funds while I made grenadiers. Once the guard tower is gone, I constructed a line of fence all around to keep out those pesky tanks which by then had rolled over my troops. It took 3 successive tries before I got this timed right. Phew! From then on, I literally drained the computer of funds by proceeding to take over his refinery (with the harvester) which keeps getting rebuilt next to my barracks. I timed my engineer movement just right, so that when the refinery is in the earlier stages of building, my engineer was halfway in. I then sold off the refinery and the harvester for a handsome profit of about 1000+ credits (compared to the price for producing engineers). Of course, others might say this is stupid but after 10+ takeovers, the computer was drained of money. How did you know ? Everything you attack will be sold off by the computer. It took me 3+ hours to complete and the feeling was great because I was
churning out Mammoth tanks inside their base and using it to destroy their
nearby yard. And all done without the nuke! 8-) |
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