Westwood
Studios is a premier developer and publisher of games
and entertainment software. Thanks to an experienced staff, creative
environment, and clear leadership, Westwood has developed hit after hit,
gaining renown for its quality and foresight. By combining cutting
edge technology, enchanting graphics, and superior game design, Westwood
has become a leading force in the world of interactive software.
(Pictured left to right: Steve Wetherill, Vice President of Research and
Development; Brett W. Sperry, President; Louis Castle, Vice President of
Creative Development)
Westwood Studios develops and publishes up to 4 titles each year for IBM
PC CD-ROM, Macintosh, and popular video games systems which include Super
Nintendo, Sega Saturn, and the Sony Playstation. The company employs a
diverse and creative staff of 90 people whose talents range from computer
programming and game design, to writing screenplays and composing sound
tracks. Westwood was one of the first companies to have a strong
presence on the Internet and continues to aggressively develop new games
and experiences for that market.
Westwood Studios was founded in 1985, when Brett W. Sperry and Louis
Castle set to work in a tiny garage in Las Vegas, Nevada. It was the
beginning of a success story which led them from converting pre-existing
games to creating their own titles. Among those early creations were The
Mars Saga, Battletech, DragonStrike, and Eye of the Beholder, which
garnered the young company its first taste of widespread recognition and
applause throughout the world.
In 1992 the company merged with Virgin Games which enabled Westwood
Studios to become a software publisher in its own right and enjoy Virgin's
superior worldwide distribution network. It was also the year Westwood
released 2 titles that enjoy a legendary status in the gaming world:
Kyrandia Book I, and the cult phenomenon, Dune II.
Today Westwood stands at the forefront of the industry with the recent
release of Monopoly, the first commercial game with Internet support, and
Command & Conquer: Red Alert, which has sold over 1.5 million units and
already has
industry pundits proclaiming it the most innovative game of the year--all
thanks to its breathtaking technology, visuals, and multiple modes of play.
© 1995, 1996 Westwood Studios - All Rights Reserved.
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