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RED ALERT 3
SOVIET STRUCTURES

Construction Yard Construction Yard
All life for your campaign begins here. This is the most vital structure in the game, if it is destroyed, your chances of winning are very small! It is needed to construct other buildings, so defending it should be priority one.

Reactor Reactor
These are also vital structures, providing power to your base, allowing defences to defend, Construction Yards to construct, and War Factories to build tanks. Without the necessary amount of power plants, your base defences will not function, and it will drastically slow down, if not halt, your production of further units.

No Image Crane
Cranes provide a second production queue, this way you can produce two structures simultaneously.

Barracks Barracks
This structure allows you to train troops and build base defences. Later, more defences and infantry will become available.

Ore Refinery Ore Refinery
The Ore Refinery is the heart of your economy, and it is where your War Miners deposit the ore, which is then turned into cash by this structure. Defending this miner and structure is important as they, although strong, are an easy target for enemy commanders.

War Factory War Factory
This building enables the construction of tanks, transports, Ore Miners and MCVs, thus making it very important to you.

Airfield Airfield
Allows aircraft to be constructed and rearmed.

Crusher Crusher/B>
The Grinder from Yuri's Revenge is making a return. This structure is the equivalent of the allied repair droids, but in a much more sinister way. Instead of repairing units, this structure destroys them by recycling the materials used, refunding you your credits in the process.

No Image Tesla Coil
This structure is a powerful defence against both infantry and vehicles alike. It fires a powerful bolt of electricity at vehicles, and kills infantry units in one shot. Presumably the towers can be supercharged by placing additional tesla troops nearby again to increase their range and power.

 

 

 



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